Diesel - Character Guide
The leader of Infinity Rail who has a heart of gold. She always carries a bag of strawberry candy and helps guide lost passengers to their seats.
Normal Attack
Minigun
Mode: Normal
Ammo: 300
Reload: 2.16s
â– Affects target enemy.
Deals 5.38% ATK as damage.
Deals 200% damage when attacking core.
Skill 1 - Strawberry Fields
Passive
Cooldown: N/A
â– Activates when entering Full Burst. Affects self.
DEF â–² 15.02% for 10 sec.
DEF â–² 25.92% for 10 sec.
â– Activates when attacked during Full Burst. Affects self.
Recovers HP by 7.56% of the caster's final Max HP.
Recovers HP by 12.96% of the caster's final Max HP.
Skill 2 - Sweet Strawberry Goodness
Passive
Cooldown: N/A
â– Activates after landing 100 normal attack(s). Affects self.
Strawberry Candy: Max Ammunition Capacity â–² 28.35% for 10 time(s) and lasts for 10 sec.
Strawberry Candy: Max Ammunition Capacity â–² 56.7% for 10 time(s) and lasts for 10 sec.
â– Affects all allies when the caster reaches max stacks of Strawberry Candy. Activates after clearing stacks effect.
Reload 43.31% magazine(s).
Reload 86.62% magazine(s).
Burst - Strawberry Shock
Active
Cooldown: 20s
â– Affects 5 enemy unit(s) with the highest ATK.
Deals 154.19% final ATK as damage.
Deals 299.98% final ATK as damage.
Taunt for 2.53 sec.
Taunt for 5.06 sec.
Normal Attack
Assault Rifle
Mode: Normal
Ammo: 60
Reload: 1s
â– Affects target enemy.
Deals 13.65% ATK as damage.
Deals 200% damage when attacking core.
Skill 1 - Admire Accompaniment
Passive
Cooldown: N/A
Available At: Phase 3
â– Activates after landing 30 normal attack(s). Affects the target(s).
Deals 38.76% of final ATK as additional damage.
Deals 131.34% of final ATK as additional damage.
â– Activates when entering Full Burst. Affects all allies.
Effect changes according to the number of activation time(s). Previous effects trigger repeatedly:
Once: Cooldown of Burst Skill â–¼ 1.82 sec.
Twice: Cooldown of Burst Skill â–¼ 2.2 sec.
Three times: Cooldown of Burst Skill â–¼ 2.6 sec.
Skill 2 - Aegis Cannon Suppression Fire
Active
Cooldown: 4s
Available At: Phase 1
â– Affects 1 enemy unit randomly.
Deals 62.38% of final ATK as damage.
Deals 105.58% of final ATK as damage.
â– Affects the same target when they belong to Electric Code.
Damage Taken â–² 3.33%, stacks up to 5 time(s) and lasts for 5 sec.
Damage Taken â–² 5.64%, stacks up to 5 time(s) and lasts for 5 sec.
Burst - Aegis Cannon Overload
Active
Cooldown: 20s
Available At: Phase 2
â– Affects all enemies.
Deals 97.39% of ATK as damage.
Deals 164.73% of ATK as damage.
â– Affects the same target(s) when they belong to Electric Code.
Deals 97.39% of final ATK as additional damage.
Deals 164.73% of final ATK as additional damage.